InjexionSTRATEGY
08 / 15Market expansion · B2C

Injexion Shield

Injexion is fundamentally a B2B company. Shield is the one product built for individual consumers — a distinct market-expansion motion because a B2C business is genuinely different from selling red-team engagements.

Why B2C, why now
  • · Personal cyber risk is mainstream: credential stuffing, ATO and phishing target individuals.
  • · Injexion's offensive-security credibility differentiates against generic consumer antivirus.
  • · B2C wedge diversifies revenue and gives the brand a public-facing product.
  • · Shares the threat-intel pipeline the company needs anyway — marginal build cost.
What Shield does
  • · Personal attack-surface monitoring: exposed accounts, leaked credentials and breach notifications tied to email and phone.
  • · Phishing and scam detection with plain-language guidance, not raw technical alerts.
  • · Guided remediation: step-by-step account recovery and hardening.
  • · Family / multi-device plans as the primary upsell path from a free tier.
Motion

How the B2C business runs

DimensionB2C approach
DistributionApp Store and Google Play as primary channels; direct web signup. No enterprise sales motion.
PricingFreemium (basic breach alerts) → paid monthly or annual (illustrative $4–9/month); family plans main upsell.
AcquisitionContent/SEO, ASO, affiliates and creators, brand halo from Injexion's public speaking and research.
SupportSelf-serve help center and in-app chat — explicitly not senior consultant time.
Relationship to coreNo client-confidential crossover; shares threat-intel pipeline; brand-awareness channel feeding enterprise pipeline.
Scenarios

Illustrative Shield ARR

Scenarios · $M ARR
Conservative, base and upside B2C adoption, 2027–2032 · illustrative, additive to the group model
YearConservativeBaseUpside
2027$0.0M$0.0M$0.0M
2028$0.1M$0.2M$0.2M
2029$0.3M$0.9M$1.2M
2030$0.7M$2.4M$5.2M
2031$1.6M$5.1M$12.8M
2032$2.8M$9.0M$24.0M

Consumer apps are a different game: CAC, churn and installed-base scale matter. Even the base case is a small fraction of group revenue through 2032 — Shield should be run as a brand-and-optionality play first and a standalone revenue line second.